global _MG = 
{
	AMMOCAB_misc_cabinet_supply_1 = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(907.000, -11373.500, 37.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	AMMOCAB_misc_cabinet_supply_2 = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(-3350.500, -4275.000, 37.000),
		Range = 2400,
		TeamAvailability = 6,
	},
	AMMOCAB_misc_cabinet_supply_3 = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(-907.000, -11029.500, 37.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	AMMOCAB_misc_cabinet_supply_4 = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(-3002.000, -2413.000, 37.000),
		Range = 2000,
		TeamAvailability = 6,
	},
	ATTACK_flak1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.898, -0.433, 0.079),
			[1] = Vec3(0.852, 0.517, 0.077),
		},
		GoalType = "Attack",
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(-3092.609, -3595.604, 33.125),
		Radius = 32,
	},
	ATTACK_flak2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.921, 0.389, -0.012),
			[1] = Vec3(0.789, -0.614, 0.037),
		},
		GoalType = "Attack",
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(-3035.240, -3008.013, 25.268),
		Radius = 32,
	},
	ATTACK_flak3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.955, 0.285, 0.081),
			[1] = Vec3(-0.882, -0.470, 0.040),
		},
		GoalType = "Attack",
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(-2245.029, -3034.185, 14.311),
		Radius = 32,
		Stance = "crouch",
	},
	ATTACK_flak4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.865, 0.498, 0.065),
		},
		GoalType = "Attack",
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(-2127.027, -3933.339, 29.408),
		Radius = 32,
	},
	ATTACK_flak5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.794, 0.605, 0.060),
		},
		GoalType = "Attack",
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(-1693.087, -4093.697, 24.955),
		Radius = 32,
	},
	ATTACK_flak6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.932, -0.353, 0.075),
		},
		GoalType = "Attack",
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(-1505.545, -2619.280, 21.119),
		Radius = 32,
		Stance = "prone",
	},
	ATTACK_radio1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.915, -0.294, 0.275),
		},
		GoalType = "Attack",
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(776.870, -2473.147, 1.125),
		Radius = 32,
	},
	ATTACK_radio2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.022, 1.000, -0.023),
		},
		GoalType = "Attack",
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(583.139, -2812.899, 1.125),
		Radius = 32,
	},
	BUILD_Allied_MG = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(669.500, -11240.000, 732.000),
		TagName = "Allied MG",
		TeamAvailability = 4,
	},
	BUILD_Allied_MG_1 = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(-818.500, -11228.000, 736.000),
		TagName = "Allied MG",
		TeamAvailability = 4,
	},
	BUILD_Axis_MG = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(-3217.500, -4037.500, 732.000),
		TagName = "Axis MG",
		TeamAvailability = 2,
	},
	BUILD_Axis_MG_1 = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(-3218.000, -2500.000, 732.000),
		TagName = "Axis MG",
		TeamAvailability = 2,
	},
	BUILD_Command_Post = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(-1136.000, -4209.000, 53.000),
		TagName = "Command Post",
		TeamAvailability = 6,
	},
	DEFEND_bunker1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.111, -0.990, 0.090),
			[1] = Vec3(0.587, -0.808, 0.048),
		},
		GoalType = "Defend",
		MaxCampTime = 80,
		MinCampTime = 20,
		Position = Vec3(552.050, -6298.484, 1.125),
		Radius = 32,
	},
	DEFEND_bunker2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.020, 0.995, -0.094),
			[1] = Vec3(0.624, 0.775, -0.102),
		},
		GoalType = "Defend",
		MaxCampTime = 80,
		MinCampTime = 20,
		Position = Vec3(559.937, -6609.606, 1.125),
		Radius = 32,
	},
	DEFEND_bunker3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.282, -0.958, 0.057),
		},
		GoalType = "Defend",
		MaxCampTime = 80,
		MinCampTime = 20,
		Position = Vec3(1030.072, -6205.002, 1.125),
		Radius = 32,
	},
	DEFEND_bunker4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.463, 0.886, 0.015),
		},
		GoalType = "Defend",
		MaxCampTime = 80,
		MinCampTime = 20,
		Position = Vec3(1036.076, -6732.723, 1.125),
		Radius = 32,
	},
	DEFEND_bunker5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.889, 0.322, -0.326),
		},
		GoalType = "Defend",
		MaxCampTime = 80,
		MinCampTime = 20,
		Position = Vec3(786.195, -7371.713, 193.125),
		Radius = 32,
	},
	DEFEND_flak1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.241, -0.968, 0.073),
		},
		GoalType = "Defend",
		MaxCampTime = 80,
		MinCampTime = 20,
		Position = Vec3(-1323.908, -2604.330, 20.140),
		Radius = 32,
		Stance = "crouch",
	},
	DEFEND_flak2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.052, 0.987, 0.155),
			[1] = Vec3(-0.711, 0.696, 0.104),
		},
		GoalType = "Defend",
		MaxCampTime = 80,
		MinCampTime = 20,
		Position = Vec3(-1190.416, -3951.375, 1.126),
		Radius = 32,
		Stance = "crouch",
	},
	DEFEND_flak3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.892, -0.173, -0.417),
		},
		DisableCM = 1,
		GoalType = "Defend",
		MaxCampTime = 80,
		MinCampTime = 20,
		Position = Vec3(-821.036, -3738.576, 385.125),
		Radius = 32,
	},
	DEFEND_flak4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.622, 0.739, -0.258),
		},
		DisableCM = 1,
		GoalType = "Defend",
		MaxCampTime = 80,
		MinCampTime = 20,
		Position = Vec3(-1109.132, -4062.789, 193.125),
		Radius = 32,
	},
	DEFEND_flak5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.374, -0.915, -0.153),
		},
		DisableCM = 1,
		GoalType = "Defend",
		MaxCampTime = 80,
		MinCampTime = 20,
		Position = Vec3(-1128.665, -2533.853, 193.346),
		Radius = 32,
	},
	DEFEND_radio1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.275, -0.959, 0.071),
		},
		GoalType = "Defend",
		MaxCampTime = 80,
		MinCampTime = 20,
		Position = Vec3(512.162, -2468.846, 1.126),
		Radius = 32,
	},
	DEFEND_radio2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.402, -0.911, 0.096),
		},
		GoalType = "Defend",
		MaxCampTime = 80,
		MinCampTime = 20,
		Position = Vec3(702.495, -2445.894, 1.126),
		Radius = 32,
	},
	DEFEND_radio3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.998, 0.014, 0.065),
		},
		GoalType = "Defend",
		MaxCampTime = 80,
		MinCampTime = 20,
		Position = Vec3(886.237, -2783.934, 1.126),
		Radius = 32,
		Stance = "crouch",
	},
	DEFEND_radio4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.616, -0.752, -0.236),
		},
		GoalType = "Defend",
		MaxCampTime = 80,
		MinCampTime = 20,
		Position = Vec3(786.126, -3014.041, 193.125),
		Radius = 32,
	},
	HEALTHCAB_misc_cabinet_health_1 = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(907.000, -11027.000, 37.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	HEALTHCAB_misc_cabinet_health_2 = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(-3036.000, -4275.000, 37.000),
		Range = 2000,
		TeamAvailability = 6,
	},
	HEALTHCAB_misc_cabinet_health_3 = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(-907.000, -11372.000, 37.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	HEALTHCAB_misc_cabinet_health_4 = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(-3349.000, -2413.000, 37.000),
		Range = 2000,
		TeamAvailability = 6,
	},
	MOUNTMG42_Allied_MG = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 90,
		MinCampTime = 30,
		Position = Vec3(744.000, -11141.000, 790.000),
		TagName = "Allied MG",
		TeamAvailability = 6,
	},
	MOUNTMG42_Allied_MG_1 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 90,
		MinCampTime = 30,
		Position = Vec3(-744.000, -11141.000, 790.000),
		TagName = "Allied MG",
		TeamAvailability = 6,
	},
	MOUNTMG42_Axis_MG = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.930, -0.275, -0.245),
			[1] = Vec3(0.829, -0.474, -0.297),
		},
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 90,
		MinCampTime = 30,
		Position = Vec3(-3117.000, -2576.000, 790.000),
		Range = 3000,
		TagName = "Axis MG",
		TeamAvailability = 6,
	},
	MOUNTMG42_Axis_MG_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.898, 0.343, -0.275),
			[1] = Vec3(0.938, 0.149, -0.313),
		},
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 90,
		MinCampTime = 30,
		Position = Vec3(-3117.000, -4112.000, 790.000),
		Range = 3000,
		TagName = "Axis MG",
		TeamAvailability = 6,
	},
	PLANTMINE_North_88_1 = 
	{
		GoalType = "PLANTMINE",
		Position = Vec3(-2105.224, -3143.666, 27.099),
		Radius = 32,
	},
	PLANTMINE_North_88_2 = 
	{
		GoalType = "PLANTMINE",
		Position = Vec3(-2108.993, -2836.183, 19.789),
		Radius = 32,
	},
	PLANTMINE_North_88_3 = 
	{
		GoalType = "PLANTMINE",
		Position = Vec3(-1637.470, -2829.736, 21.950),
		Radius = 32,
	},
	PLANTMINE_North_88_4 = 
	{
		GoalType = "PLANTMINE",
		Position = Vec3(-1042.470, -3688.068, 1.125),
		Radius = 32,
	},
	PLANTMINE_North_88_5 = 
	{
		GoalType = "PLANTMINE",
		Position = Vec3(-975.450, -3232.749, 23.123),
		Radius = 32,
	},
	PLANTMINE_South_88_1 = 
	{
		GoalType = "PLANTMINE",
		Position = Vec3(-2033.484, -3903.700, 33.227),
		Radius = 32,
	},
	PLANTMINE_South_88_2 = 
	{
		GoalType = "PLANTMINE",
		Position = Vec3(-2114.202, -3721.323, 10.296),
		Radius = 32,
	},
	PLANTMINE_South_88_3 = 
	{
		GoalType = "PLANTMINE",
		Position = Vec3(-2091.759, -3442.106, 19.623),
		Radius = 32,
	},
	PLANT_AXIS_RADIO = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(761.497, -2870.938, 108.125),
		TagName = "AXIS RADIO",
		TeamAvailability = 4,
	},
	PLANT_Allied_MG = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(744.000, -11140.000, 759.000),
		TagName = "Allied MG",
		TeamAvailability = 2,
	},
	PLANT_Allied_MG_1 = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(-744.000, -11140.000, 759.000),
		TagName = "Allied MG",
		TeamAvailability = 2,
	},
	PLANT_Axis_MG = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(-3116.000, -4112.000, 759.000),
		TagName = "Axis MG",
		TeamAvailability = 4,
	},
	PLANT_Axis_MG_1 = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(-3116.000, -2576.000, 759.000),
		TagName = "Axis MG",
		TeamAvailability = 4,
	},
	PLANT_Command_Post = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(-1165.500, -4212.000, 53.000),
		TagName = "Command Post",
		TeamAvailability = 6,
	},
	PLANT__NORTH_FLAK_88_GUN = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(-1946.500, -3024.500, 43.000),
		TagName = " NORTH FLAK 88 GUN",
		TeamAvailability = 4,
	},
	PLANT__SOUTH_FLAK_88_GUN = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(-1949.572, -3670.500, 42.402),
		TagName = " SOUTH FLAK 88 GUN",
		TeamAvailability = 4,
	},
	REPAIRMG42_Allied_MG = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(744.000, -11141.000, 790.000),
		TagName = "Allied MG",
		TeamAvailability = 6,
	},
	REPAIRMG42_Allied_MG_1 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(-744.000, -11141.000, 790.000),
		TagName = "Allied MG",
		TeamAvailability = 6,
	},
	REPAIRMG42_Axis_MG = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(-3117.000, -2576.000, 790.000),
		TagName = "Axis MG",
		TeamAvailability = 6,
	},
	REPAIRMG42_Axis_MG_1 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(-3117.000, -4112.000, 790.000),
		TagName = "Axis MG",
		TeamAvailability = 6,
	},
	ROUTE_allied_1l = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-691.254, -11083.747, 1.125),
		Radius = 125,
	},
	ROUTE_allied_1r = 
	{
		GoalType = "ROUTE",
		Position = Vec3(686.049, -11082.062, 1.126),
		Radius = 125,
	},
	ROUTE_allied_2l = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-779.336, -11404.373, 201.126),
		Radius = 125,
	},
	ROUTE_allied_2r = 
	{
		GoalType = "ROUTE",
		Position = Vec3(1059.130, -9734.444, 200.125),
		Radius = 125,
	},
	ROUTE_allied_spawn = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-11.262, -11933.777, 1.125),
		Radius = 500,
	},
	ROUTE_axis_1l = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-3071.609, -2630.518, 1.125),
		Radius = 125,
	},
	ROUTE_axis_1r = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-3052.576, -4052.988, 1.125),
		Radius = 125,
	},
	ROUTE_axis_2l = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-3374.266, -2556.026, 201.125),
		Radius = 125,
	},
	ROUTE_axis_2r = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-3346.686, -4139.553, 201.320),
		Radius = 125,
	},
	ROUTE_axis_spawn = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-3935.486, -3362.358, 1.125),
		Radius = 500,
	},
	ROUTE_flak1 = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-789.365, -3748.026, 1.125),
		Radius = 125,
	},
	ROUTE_flak2 = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-872.608, -3238.085, 22.782),
		Radius = 125,
	},
	ROUTE_flak3 = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-904.855, -2722.083, 23.033),
		Radius = 125,
	},
	ROUTE_flak4 = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-891.207, -2368.804, 385.132),
		Radius = 125,
	},
	ROUTE_flak5 = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-1322.611, -4411.458, 385.129),
		Radius = 125,
	},
	ROUTE_forward_spawn = 
	{
		GoalType = "ROUTE",
		Position = Vec3(1512.920, -6479.762, 1.126),
		Radius = 500,
	},
	ROUTE_radio1 = 
	{
		GoalType = "ROUTE",
		Position = Vec3(687.155, -2643.320, 1.130),
		Radius = 125,
	},
	ROUTE_radio2 = 
	{
		GoalType = "ROUTE",
		Position = Vec3(312.923, -2454.409, 193.129),
		Radius = 125,
	},
	ROUTE_radio3 = 
	{
		GoalType = "ROUTE",
		Position = Vec3(1028.338, -2324.946, 385.129),
		Radius = 125,
	},
	Version = 1,
};