global _MG =
{
	AMMOCAB_ammo_01 =
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(1728.000, 7114.000, 168.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	AMMOCAB_t4 =
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(11812.000, 3060.000, 166.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	BUILD_Allied_Command_Post =
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(7521.000, 2374.000, 196.000),
		TagName = "Allied Command Post",
		TeamAvailability = 4,
	},
	BUILD_Allied_assualt_ramp =
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(4094.000, 4694.000, 52.000),
		TagName = "Allied assualt ramp",
		TeamAvailability = 4,
	},
	BUILD_Axis_Command_Post =
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(10928.000, 3073.000, 64.000),
		TagName = "Axis Command Post",
		TeamAvailability = 2,
	},
	BUILD_Secret_cave_entrance =
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(5758.000, 3482.000, 80.000),
		TagName = "Secret cave entrance",
		TeamAvailability = 2,
	},
	CAMP_Comp_1 =
	{
		AimVectors =
		{
			[0] = Vec3(0.313, 0.947, -0.067),
		},
		GoalType = "CAMP",
		MaxCampTime = 900,
		MinCampTime = 90,
		Position = Vec3(11966.702, 2324.903, -126.875),
		Radius = 32,
		TagName = "r",
	},
	CAMP_Comp_2 =
	{
		AimVectors =
		{
			[0] = Vec3(-0.145, 0.987, -0.064),
		},
		GoalType = "CAMP",
		MaxCampTime = 900,
		MinCampTime = 90,
		Position = Vec3(12253.135, 2177.995, -126.875),
		Radius = 32,
		TagName = "r",
	},
	CAMP_Comp_3 =
	{
		AimVectors =
		{
			[0] = Vec3(-0.738, -0.613, -0.283),
		},
		GoalType = "CAMP",
		MaxCampTime = 900,
		MinCampTime = 90,
		Position = Vec3(12365.947, 2696.501, -126.875),
		Radius = 32,
		TagName = "r",
	},
	CAMP_Comp_4 =
	{
		AimVectors =
		{
			[0] = Vec3(0.501, -0.865, -0.028),
		},
		GoalType = "CAMP",
		MaxCampTime = 900,
		MinCampTime = 90,
		Position = Vec3(11969.879, 3059.410, -126.875),
		Radius = 32,
		TagName = "r",
	},
	CAMP_UG_1 =
	{
		AimVectors =
		{
			[0] = Vec3(0.781, -0.621, -0.057),
		},
		GoalType = "CAMP",
		MaxCampTime = 900,
		MinCampTime = 90,
		Position = Vec3(12027.231, 3423.687, -126.783),
		Radius = 32,
		TagName = "b",
	},
	CAMP_b1_1 =
	{
		AimVectors =
		{
			[0] = Vec3(-0.095, -0.992, -0.088),
		},
		GoalType = "CAMP",
		MaxCampTime = 900,
		MinCampTime = 90,
		Position = Vec3(4721.428, 4581.880, 9.125),
		Radius = 32,
	},
	CAMP_b1_2 =
	{
		AimVectors =
		{
			[0] = Vec3(0.020, -0.997, -0.074),
		},
		GoalType = "CAMP",
		MaxCampTime = 900,
		MinCampTime = 90,
		Position = Vec3(4416.639, 4536.871, 9.125),
		Radius = 32,
		TagName = "r",
	},
	CAMP_b3_1 =
	{
		AimVectors =
		{
			[0] = Vec3(0.978, -0.158, -0.138),
			[1] = Vec3(-0.921, -0.361, -0.145),
		},
		GoalType = "CAMP",
		MaxCampTime = 900,
		MinCampTime = 90,
		Position = Vec3(7837.552, 3158.033, 188.984),
		Radius = 32,
		TagName = "b",
	},
	CAMP_UG_2 =
	{
		AimVectors =
		{
			[0] = Vec3(-0.982, 0.185, -0.041),
		},
		GoalType = "CAMP",
		MaxCampTime = 900,
		MinCampTime = 90,
		Position = Vec3(12479.496, 3287.616, -126.783),
		Radius = 32,
		TagName = "b",
	},
	CAMP_r1_2 =
	{
		AimVectors =
		{
			[0] = Vec3(-0.629, 0.773, -0.079),
		},
		GoalType = "CAMP",
		MaxCampTime = 900,
		MinCampTime = 90,
		Position = Vec3(4963.580, 4334.197, 273.125),
		Radius = 32,
		TagName = "r",
	},
	CAMP_r1_3 =
	{
		AimVectors =
		{
			[0] = Vec3(-0.482, 0.874, -0.068),
		},
		GoalType = "CAMP",
		MaxCampTime = 900,
		MinCampTime = 90,
		Position = Vec3(4656.714, 4433.883, 145.125),
		Radius = 32,
	},
	CAMP_r1_4 =
	{
		AimVectors =
		{
			[0] = Vec3(-0.607, 0.794, -0.041),
		},
		GoalType = "CAMP",
		MaxCampTime = 900,
		MinCampTime = 90,
		Position = Vec3(5080.860, 4340.405, 145.125),
		Radius = 32,
		TagName = "r",
	},
	CAMP_r1_6 =
	{
		AimVectors =
		{
			[0] = Vec3(-0.573, 0.806, -0.145),
		},
		GoalType = "CAMP",
		MaxCampTime = 900,
		MinCampTime = 90,
		Position = Vec3(4845.251, 4425.389, 145.125),
		Radius = 32,
		TagName = "r",
	},
	CAMP_r1_7 =
	{
		AimVectors =
		{
			[0] = Vec3(-0.104, 0.994, -0.024),
		},
		GoalType = "CAMP",
		MaxCampTime = 900,
		MinCampTime = 90,
		Position = Vec3(3959.801, 4402.348, 17.125),
		Radius = 32,
		Stance = "prone",
	},
	CAMP_r1_8 =
	{
		AimVectors =
		{
			[0] = Vec3(-0.717, 0.697, 0.031),
		},
		GoalType = "CAMP",
		MaxCampTime = 900,
		MinCampTime = 90,
		Position = Vec3(4990.149, 4385.486, 13.125),
		Radius = 32,
		Stance = "prone",
		Weapons =
		{
			[15] = 1,
		},
	},
	CAMP_r2_1 =
	{
		AimVectors =
		{
			[0] = Vec3(-0.618, 0.785, 0.039),
		},
		GoalType = "CAMP",
		MaxCampTime = 900,
		MinCampTime = 90,
		Position = Vec3(5514.749, 2722.660, 9.125),
		Radius = 32,
		Stance = "prone",
		TagName = "",
		Weapons =
		{
			[15] = 1,
		},
	},
	CAMP_r2_2 =
	{
		AimVectors =
		{
			[0] = Vec3(-0.809, 0.587, -0.017),
		},
		GoalType = "CAMP",
		MaxCampTime = 900,
		MinCampTime = 90,
		Position = Vec3(5610.988, 3230.396, 9.125),
		Radius = 32,
	},
	CAMP_r2_3 =
	{
		AimVectors =
		{
			[0] = Vec3(-0.664, 0.747, 0.007),
		},
		GoalType = "CAMP",
		MaxCampTime = 900,
		MinCampTime = 90,
		Position = Vec3(5878.732, 2495.535, 9.125),
		Radius = 32,
	},
	CAMP_r2_4 =
	{
		AimVectors =
		{
			[0] = Vec3(-0.375, 0.927, -0.013),
		},
		GoalType = "CAMP",
		MaxCampTime = 900,
		MinCampTime = 90,
		Position = Vec3(5201.370, 2727.019, 13.125),
		Radius = 32,
		TagName = "r",
	},
	CAMP_r3_1 =
	{
		AimVectors =
		{
			[0] = Vec3(-0.712, 0.426, -0.558),
		},
		GoalType = "CAMP",
		MaxCampTime = 900,
		MinCampTime = 90,
		Position = Vec3(7469.680, 2250.495, 324.897),
		Radius = 32,
		TagName = "r",
	},
	CAMP_r3_2 =
	{
		AimVectors =
		{
			[0] = Vec3(-0.991, -0.135, -0.020),
		},
		GoalType = "CAMP",
		MaxCampTime = 900,
		MinCampTime = 90,
		Position = Vec3(8787.644, 2814.835, 9.125),
		Radius = 32,
	},
	CAMP_r3_3 =
	{
		AimVectors =
		{
			[0] = Vec3(-0.987, 0.160, 0.005),
		},
		GoalType = "CAMP",
		MaxCampTime = 900,
		MinCampTime = 90,
		Position = Vec3(9236.985, 2493.482, 9.125),
		Radius = 32,
		TagName = "r",
	},
	HEALTHCAB_health_01 =
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(1664.000, 7114.000, 168.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	HEALTHCAB_t3 =
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(11812.000, 3120.000, 166.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	MOUNTMG42_170 =
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 90,
		MinCampTime = 15,
		Position = Vec3(7570.000, 3168.000, 76.000),
		TagName = "",
		TeamAvailability = 6,
	},
	MOUNTMG42_174 =
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 90,
		MinCampTime = 15,
		Position = Vec3(8218.000, 2866.000, 144.000),
		TagName = "",
		TeamAvailability = 6,
	},
	MOUNTMG42_51 =
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 90,
		MinCampTime = 15,
		Position = Vec3(4720.000, 5456.000, 152.000),
		TagName = "",
		TeamAvailability = 6,
	},
	PLANTMINE_r1_1 =
	{
		GoalType = "PLANTMINE",
		Position = Vec3(4013.532, 4540.097, 9.125),
		Radius = 32,
	},
	PLANTMINE_r1_2 =
	{
		GoalType = "PLANTMINE",
		Position = Vec3(3948.502, 4872.854, 9.125),
		Radius = 32,
	},
	PLANT_Allied_Command_Post =
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(7520.000, 2441.499, 196.000),
		TagName = "Allied Command Post",
		TeamAvailability = 2,
	},
	PLANT_Allied_assualt_ramp =
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(4256.000, 4600.000, 74.250),
		TagName = "Allied assualt ramp",
		TeamAvailability = 2,
	},
	PLANT_Axis_Command_Post =
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(10927.001, 3140.499, 64.000),
		TagName = "Axis Command Post",
		TeamAvailability = 4,
	},
	PLANT_Axis_computer =
	{
		CoverSpots =
		{
			[0] =
			{
				AimVectors =
				{
					[0] = Vec3(0.877, -0.481, -0.017),
				},
				position = Vec3(11816.579, 2676.571, -103.875),
				stance = "stand",
			},
		},
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(12574.000, 2556.000, -70.000),
		TagName = "Axis computer",
		TeamAvailability = 4,
	},
	PLANT_Axis_depot_main_entrance =
	{
		CoverSpots =
		{
			[0] =
			{
				AimVectors =
				{
					[0] = Vec3(-0.076, -0.991, -0.109),
				},
				position = Vec3(11221.873, 3083.317, 32.125),
				stance = "stand",
			},
		},
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(11266.000, 2650.000, 70.000),
		TagName = "Axis depot main entrance",
		TeamAvailability = 4,
	},
	PLANT_Axis_depot_side_entrance =
	{
		CoverSpots =
		{
			[0] =
			{
				AimVectors =
				{
					[0] = Vec3(0.574, 0.819, -0.004),
				},
				position = Vec3(11717.791, 2619.315, 160.125),
				stance = "stand",
			},
		},
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(11908.000, 2974.000, 194.000),
		TagName = "Axis depot side entrance",
		TeamAvailability = 4,
	},
	PLANT_Axis_depot_underground_entrance =
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(12146.000, 3198.000, -66.000),
		TagName = "Axis depot underground entrance",
		TeamAvailability = 4,
	},
	PLANT_Axis_generator =
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(4762.000, 4198.000, 52.000),
		TagName = "Axis generator",
		TeamAvailability = 4,
	},
	PLANT_Cave_entrance =
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(7388.000, 3878.000, 106.000),
		TagName = "Cave entrance",
		TeamAvailability = 4,
	},
	PLANT_Secret_cave_entrance =
	{
		CoverSpots =
		{
			[0] =
			{
				AimVectors =
				{
					[0] = Vec3(0.783, 0.564, -0.263),
				},
				position = Vec3(5589.127, 3353.083, 36.199),
				stance = "stand",
			},
		},
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(5758.000, 3482.000, 78.000),
		TagName = "Secret cave entrance",
		TeamAvailability = 4,
	},
	REPAIRMG42_170 =
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(7570.000, 3168.000, 76.000),
		TagName = "",
		TeamAvailability = 6,
	},
	REPAIRMG42_174 =
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(8218.000, 2866.000, 144.000),
		TagName = "",
		TeamAvailability = 6,
	},
	REPAIRMG42_51 =
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(4720.000, 5456.000, 152.000),
		TagName = "",
		TeamAvailability = 6,
	},
	ROUTE_176 =
	{
		GoalType = "ROUTE",
		Position = Vec3(8797.977, 2670.929, 9.176),
		Radius = 150,
		TagName = "",
	},
	ROUTE_AA_Guns_1 =
	{
		GoalType = "ROUTE",
		Position = Vec3(9844.886, 518.700, 233.125),
		Radius = 75,
	},
	ROUTE_AlSp =
	{
		GoalType = "ROUTE",
		Position = Vec3(1114.129, 6707.080, 137.125),
		Radius = 75,
	},
	ROUTE_Allies_CP =
	{
		GoalType = "ROUTE",
		Position = Vec3(7518.810, 2393.790, 145.199),
		Radius = 75,
	},
	ROUTE_Allies_Cave_1 =
	{
		GoalType = "ROUTE",
		Position = Vec3(1807.944, 5025.427, 141.125),
		Radius = 75,
	},
	ROUTE_Allies_Main_Road_1 =
	{
		GoalType = "ROUTE",
		Position = Vec3(3528.721, 6128.574, 18.588),
		Radius = 75,
	},
	ROUTE_Broken_Wall =
	{
		GoalType = "ROUTE",
		Position = Vec3(3991.820, 4555.192, 9.125),
		Radius = 75,
	},
	ROUTE_Cave_Entry =
	{
		GoalType = "ROUTE",
		Position = Vec3(7387.708, 3825.625, 33.125),
		Radius = 75,
	},
	ROUTE_Computer =
	{
		GoalType = "ROUTE",
		Position = Vec3(12500.262, 2553.392, -126.875),
		Radius = 75,
	},
	ROUTE_D6 =
	{
		GoalType = "ROUTE",
		Position = Vec3(4472.113, 4863.565, 9.125),
		Radius = 75,
	},
	ROUTE_Dam_Crawl_1 =
	{
		GoalType = "ROUTE",
		Position = Vec3(9767.693, 3132.656, -246.875),
		Radius = 75,
	},
	ROUTE_Dam_Crawl_2 =
	{
		GoalType = "ROUTE",
		Position = Vec3(10673.457, 3113.135, 9.125),
		Radius = 75,
	},
	ROUTE_Dam_Walkway =
	{
		GoalType = "ROUTE",
		Position = Vec3(8098.881, 1952.757, 9.125),
		Radius = 75,
	},
	ROUTE_E8 =
	{
		GoalType = "ROUTE",
		Position = Vec3(5494.458, 2959.929, 9.125),
		Radius = 75,
	},
	ROUTE_F8 =
	{
		GoalType = "ROUTE",
		Position = Vec3(6636.470, 2682.391, 9.125),
		Radius = 75,
	},
	ROUTE_FS =
	{
		GoalType = "ROUTE",
		Position = Vec3(4547.244, 4489.872, 281.125),
		Radius = 75,
	},
	ROUTE_J9 =
	{
		GoalType = "ROUTE",
		Position = Vec3(11748.850, 1879.926, 137.125),
		Radius = 75,
	},
	ROUTE_Main_Entry =
	{
		GoalType = "ROUTE",
		Position = Vec3(11227.473, 2657.851, 9.125),
		Radius = 75,
	},
	ROUTE_Metal_Fence =
	{
		GoalType = "ROUTE",
		Position = Vec3(11102.480, 3528.417, 9.125),
		Radius = 75,
	},
	ROUTE_Secret_Entry =
	{
		GoalType = "ROUTE",
		Position = Vec3(5717.801, 3478.336, 13.125),
		Radius = 75,
	},
	ROUTE_Side_Entry =
	{
		GoalType = "ROUTE",
		Position = Vec3(11911.630, 3007.733, 111.125),
		Radius = 75,
	},
	ROUTE_Storeroom =
	{
		GoalType = "ROUTE",
		Position = Vec3(10644.599, 1678.036, 13.348),
		Radius = 75,
	},
	ROUTE_Under_Entry =
	{
		GoalType = "ROUTE",
		Position = Vec3(12148.385, 3248.884, -126.875),
		Radius = 75,
	},
	TRIPMINE_r1_1 =
	{
		AimPosition = Vec3(4738.143, 4300.125, 46.246),
		GoalType = "TRIPMINE",
		Position = Vec3(4737.409, 4318.125, 13.125),
		Radius = 32,
		Stance = "crouch",
	},
	TRIPMINE_r1_2 =
	{
		AimPosition = Vec3(4927.875, 4469.854, 46.737),
		GoalType = "TRIPMINE",
		Position = Vec3(4905.302, 4470.050, 13.125),
		Radius = 32,
		Stance = "crouch",
	},
	TRIPMINE_r1_3 =
	{
		AimPosition = Vec3(4923.875, 4214.875, 50.658),
		GoalType = "TRIPMINE",
		Position = Vec3(4905.854, 4215.177, 13.125),
		Radius = 32,
		Stance = "crouch",
	},
	TRIPMINE_r1_4 =
	{
		AimPosition = Vec3(4800.125, 4377.939, 180.617),
		GoalType = "TRIPMINE",
		Position = Vec3(4818.188, 4377.789, 145.125),
		Radius = 32,
		Stance = "crouch",
	},
	TRIPMINE_r1_5 =
	{
		AimPosition = Vec3(4162.012, 4351.875, 308.316),
		GoalType = "TRIPMINE",
		Position = Vec3(4161.415, 4333.875, 273.125),
		Radius = 32,
		Stance = "crouch",
	},
	Version = 1,
};