global _MG = 
{
	AMMOCAB_130 = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(4148.000, 2160.000, 672.000),
		Range = 1250,
		TagName = "",
		TeamAvailability = 6,
	},
	AMMOCAB_625 = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(204.000, 2256.000, 672.000),
		Range = 1250,
		TagName = "",
		TeamAvailability = 6,
	},
	AMMOCAB_ammocabinet_1 = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(684.000, -3304.000, -1048.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	AMMOCAB_ammocabinet_1_1 = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(-340.000, -552.000, 96.000),
		Range = 1250,
		TagName = "ammocabinet_1",
		TeamAvailability = 6,
	},
	AMMOCAB_ammocabinet_1_2 = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(3756.000, -2568.000, 480.000),
		Range = 1250,
		TagName = "ammocabinet_1",
		TeamAvailability = 6,
	},
	AMMOCAB_ammocabinet_1_3 = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(2596.000, -3640.000, -792.000),
		Range = 1250,
		TagName = "ammocabinet_1",
		TeamAvailability = 6,
	},
	AMMOCAB_ammocabinet_1_4 = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(1892.000, -968.000, -536.000),
		Range = 1250,
		TagName = "ammocabinet_1",
		TeamAvailability = 6,
	},
	AMMOCAB_ammocabinet_2 = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(4132.000, -4288.000, 432.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	ATTACK_generator1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.758, -0.647, 0.083),
		},
		GoalType = "Attack",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(1882.159, -124.890, -566.875),
		Radius = 32,
	},
	ATTACK_generator2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.976, -0.209, 0.067),
		},
		GoalType = "Attack",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(2198.876, -186.521, -566.875),
		Radius = 32,
	},
	ATTACK_inducer1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.131, 0.991, 0.031),
		},
		GoalType = "Attack",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(3604.251, -3976.100, -822.875),
		Radius = 32,
	},
	ATTACK_inducer2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.989, -0.145, 0.003),
		},
		GoalType = "Attack",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(3614.304, -3355.685, -822.875),
		Radius = 32,
	},
	ATTACK_inducer3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.985, -0.170, 0.030),
			[1] = Vec3(-0.546, -0.837, 0.005),
		},
		GoalType = "Attack",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(3214.833, -3357.305, -822.875),
		Radius = 32,
	},
	ATTACK_inducer4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.098, 0.994, 0.043),
			[1] = Vec3(0.843, 0.538, 0.028),
		},
		GoalType = "Attack",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(3044.751, -4013.875, -822.875),
		Radius = 32,
	},
	BUILD_Shield_Generator = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(1880.000, -56.000, -520.000),
		TagName = "Shield Generator",
		TeamAvailability = 2,
	},
	DEFEND_generator1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.994, 0.090, 0.067),
		},
		GoalType = "Defend",
		MaxCampTime = 60,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(1861.348, -208.364, -566.875),
		Radius = 32,
	},
	DEFEND_generator2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.984, 0.165, 0.067),
		},
		GoalType = "Defend",
		MaxCampTime = 60,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(2212.683, -225.218, -566.875),
		Radius = 32,
	},
	DEFEND_generator3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.872, 0.481, 0.092),
		},
		GoalType = "Defend",
		MaxCampTime = 60,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(1926.125, -1005.875, -566.875),
		Radius = 32,
	},
	DEFEND_generator4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.697, -0.716, -0.024),
			[1] = Vec3(0.964, -0.264, -0.024),
		},
		GoalType = "Defend",
		MaxCampTime = 60,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(1622.589, -314.125, -502.875),
		Radius = 32,
		Stance = "crouch",
	},
	DEFEND_generator5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.831, 0.555, 0.040),
			[1] = Vec3(0.363, 0.931, 0.040),
		},
		GoalType = "Defend",
		MaxCampTime = 60,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(2002.125, -1325.875, -566.875),
		Radius = 32,
	},
	DEFEND_inducer1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.525, 0.850, 0.033),
		},
		GoalType = "Defend",
		MaxCampTime = 60,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(2519.333, -4013.875, -566.875),
		Radius = 32,
	},
	DEFEND_inducer2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.619, 0.785, 0.003),
		},
		GoalType = "Defend",
		MaxCampTime = 60,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(1582.881, -4011.042, -566.875),
		Radius = 32,
	},
	DEFEND_inducer3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.952, -0.105, 0.289),
		},
		GoalType = "Defend",
		MaxCampTime = 60,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(2373.693, -3649.821, -822.875),
		Radius = 32,
	},
	DEFEND_inducer4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.234, -0.972, 0.025),
			[1] = Vec3(0.657, 0.754, -0.006),
		},
		GoalType = "Defend",
		MaxCampTime = 60,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(2882.126, -3387.126, -822.875),
		Radius = 32,
	},
	DEFEND_inducer5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.287, -0.958, 0.014),
			[1] = Vec3(-0.677, -0.735, 0.018),
			[2] = Vec3(-0.939, -0.344, 0.027),
		},
		GoalType = "Defend",
		MaxCampTime = 60,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(3071.871, -3370.126, -822.875),
		Radius = 32,
	},
	GRENADE_classroom = 
	{
		Facing = Vec3(-0.750, 0.651, -0.119),
		GoalType = "GRENADE",
		MinRadius = 32,
		Position = Vec3(207.610, -205.992, -54.875),
		PrimeGrenade = 1,
		TraceEntity = 76,
		TraceInfo = 
		{
			class = "BREAKABLE",
			endPos = Vec3(-675.957, 0.084, -633.875),
			eyePos = Vec3(121.738, -9.705, 8.125),
			id = 76,
		},
	},
	HEALTHCAB_130 = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(4148.000, 2128.000, 672.000),
		Range = 1250,
		TagName = "",
		TeamAvailability = 6,
	},
	HEALTHCAB_625 = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(204.000, 2288.000, 672.000),
		Range = 1250,
		TagName = "",
		TeamAvailability = 6,
	},
	HEALTHCAB_healthcabinet_1 = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(684.000, -3232.000, -1048.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	HEALTHCAB_healthcabinet_1_1 = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(-340.000, -480.000, 96.000),
		Range = 1250,
		TagName = "healthcabinet_1",
		TeamAvailability = 6,
	},
	HEALTHCAB_healthcabinet_1_2 = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(3756.000, -2496.000, 480.000),
		Range = 1250,
		TagName = "healthcabinet_1",
		TeamAvailability = 6,
	},
	HEALTHCAB_healthcabinet_1_3 = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(2596.000, -3568.000, -792.000),
		Range = 1250,
		TagName = "healthcabinet_1",
		TeamAvailability = 6,
	},
	HEALTHCAB_healthcabinet_1_4 = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(1892.000, -896.000, -536.000),
		Range = 1250,
		TagName = "healthcabinet_1",
		TeamAvailability = 6,
	},
	HEALTHCAB_healthcabinet_2 = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(4204.000, -4288.000, 432.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	MOUNTMG42_175 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 90,
		MinCampTime = 15,
		Position = Vec3(-136.000, -816.000, -428.000),
		TagName = "",
		TeamAvailability = 6,
	},
	MOUNTMG42_176 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 90,
		MinCampTime = 15,
		Position = Vec3(-136.000, -712.000, -436.000),
		TagName = "",
		TeamAvailability = 6,
	},
	MOUNTMG42_177 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 90,
		MinCampTime = 15,
		Position = Vec3(-136.000, -624.000, -436.000),
		TagName = "",
		TeamAvailability = 6,
	},
	MOUNTMG42_256 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 90,
		MinCampTime = 15,
		Position = Vec3(0.000, -928.000, -636.000),
		TagName = "",
		TeamAvailability = 6,
	},
	MOUNTMG42_290 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 90,
		MinCampTime = 15,
		Position = Vec3(448.000, -928.000, -636.000),
		TagName = "",
		TeamAvailability = 6,
	},
	MOUNTMG42_555 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 90,
		MinCampTime = 15,
		Position = Vec3(3288.000, -3448.000, -308.000),
		TagName = "",
		TeamAvailability = 6,
	},
	MOUNTMG42_557 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 90,
		MinCampTime = 15,
		Position = Vec3(1000.000, -3448.000, -308.000),
		TagName = "",
		TeamAvailability = 6,
	},
	MOUNTMG42_790 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 90,
		MinCampTime = 15,
		Position = Vec3(752.000, 288.000, 684.000),
		TagName = "",
		TeamAvailability = 6,
	},
	MOUNTMG42_disabled_mg = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 90,
		MinCampTime = 15,
		Position = Vec3(752.000, 288.000, 684.000),
		TeamAvailability = 6,
	},
	MOUNTMG42_generator_mg1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.760, 0.384, 0.524),
			[1] = Vec3(0.994, 0.093, 0.059),
		},
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 90,
		MinCampTime = 15,
		Position = Vec3(-136.000, -624.000, -436.000),
		TeamAvailability = 6,
	},
	MOUNTMG42_generator_mg2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.714, 0.647, 0.267),
			[1] = Vec3(0.718, 0.490, 0.494),
		},
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 90,
		MinCampTime = 15,
		Position = Vec3(-136.000, -712.000, -436.000),
		TeamAvailability = 6,
	},
	MOUNTMG42_generator_mg3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.517, 0.811, 0.275),
			[1] = Vec3(0.569, 0.664, 0.485),
		},
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 90,
		MinCampTime = 15,
		Position = Vec3(-136.000, -816.000, -428.000),
		TeamAvailability = 6,
	},
	PLANT_Shield_Generator = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(2084.000, -44.002, -528.000),
		TagName = "Shield Generator",
		TeamAvailability = 4,
	},
	PLANT_ceiling = 
	{
		ExplosiveType = 1,
		GoalType = "PLANT",
		MinRadius = 32,
		Position = Vec3(-215.649, 192.528, 401.125),
		TraceInfo = 
		{
			class = "GOAL",
			endPos = Vec3(137.256, 159.776, -458.609),
			eyePos = Vec3(-210.395, 191.898, 504.035),
			id = 479,
		},
	},
	PLANT_inducer = 
	{
		ExplosiveType = 1,
		GoalType = "PLANT",
		MinRadius = 32,
		Position = Vec3(3178.382, -3743.100, -814.875),
		TraceInfo = 
		{
			class = "GOAL",
			endPos = Vec3(4156.539, -3580.873, -621.948),
			eyePos = Vec3(3152.125, -3732.029, -751.875),
			id = 381,
		},
	},
	PLANT_vent_house = 
	{
		ExplosiveType = 1,
		GoalType = "PLANT",
		MinRadius = 32,
		Position = Vec3(627.987, -352.784, 401.125),
		TraceInfo = 
		{
			class = "GOAL",
			endPos = Vec3(1575.560, -333.832, 242.257),
			eyePos = Vec3(576.029, -350.795, 464.125),
			id = 290,
		},
	},
	PLANT_vent_shaft = 
	{
		ExplosiveType = 3,
		GoalType = "PLANT",
		MinRadius = 32,
		Position = Vec3(543.459, -210.305, -54.664),
		TraceInfo = 
		{
			class = "GOAL",
			endPos = Vec3(522.574, -1143.904, -30.238),
			eyePos = Vec3(546.706, -120.916, 8.336),
			id = 291,
		},
	},
	REPAIRMG42_175 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(-136.000, -816.000, -428.000),
		TagName = "",
		TeamAvailability = 6,
	},
	REPAIRMG42_176 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(-136.000, -712.000, -436.000),
		TagName = "",
		TeamAvailability = 6,
	},
	REPAIRMG42_177 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(-136.000, -624.000, -436.000),
		TagName = "",
		TeamAvailability = 6,
	},
	REPAIRMG42_256 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(0.000, -928.000, -636.000),
		TagName = "",
		TeamAvailability = 6,
	},
	REPAIRMG42_290 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(448.000, -928.000, -636.000),
		TagName = "",
		TeamAvailability = 6,
	},
	REPAIRMG42_555 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(3288.000, -3448.000, -308.000),
		TagName = "",
		TeamAvailability = 6,
	},
	REPAIRMG42_557 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(1000.000, -3448.000, -308.000),
		TagName = "",
		TeamAvailability = 6,
	},
	REPAIRMG42_790 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(752.000, 288.000, 684.000),
		TagName = "",
		TeamAvailability = 6,
	},
	REPAIRMG42_disabled_mg = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(752.000, 288.000, 684.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_generator_mg1 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(-136.000, -624.000, -436.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_generator_mg2 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(-136.000, -712.000, -436.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_generator_mg3 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(-136.000, -816.000, -428.000),
		TeamAvailability = 6,
	},
	ROUTE_allied_spawn = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-289.021, -600.219, 800.125),
		Radius = 700,
	},
	ROUTE_axis_spawn = 
	{
		GoalType = "ROUTE",
		Position = Vec3(3371.047, -3734.698, -1078.799),
		Radius = 300,
	},
	ROUTE_ceiling = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-261.878, 69.747, 401.125),
		Radius = 125,
	},
	ROUTE_north_east = 
	{
		GoalType = "ROUTE",
		Position = Vec3(3750.928, -486.454, 401.125),
		Radius = 125,
	},
	ROUTE_south_east = 
	{
		GoalType = "ROUTE",
		Position = Vec3(3995.644, -3344.456, 262.681),
		Radius = 125,
	},
	ROUTE_south_west = 
	{
		GoalType = "ROUTE",
		Position = Vec3(940.075, -3500.102, 401.125),
		Radius = 125,
	},
	ROUTE_vent = 
	{
		GoalType = "ROUTE",
		Position = Vec3(140.143, -346.133, 89.125),
		Radius = 45,
	},
	SNIPE_123 = 
	{
		GoalType = "Snipe",
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(3932.044, -2597.875, 640.125),
		Radius = 20,
	},
	Version = 1,
};
