global _MG = 
{
	AMMOCAB_ammocabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(4627.400, 2131.650, -351.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	AMMOCAB_south_ammocabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(424.000, 756.000, 32.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	BUILD_North_Tower = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(559.000, 2050.000, 17.500),
		TagName = "North Tower",
		TeamAvailability = 2,
	},
	BUILD_South_Tower = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(559.000, 192.000, 17.500),
		TagName = "South Tower",
		TeamAvailability = 2,
	},
	BUILD_Tank = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Mobile = 1,
		Position = Vec3(-358.000, 2196.000, 402.500),
		TeamAvailability = 4,
	},
	BUILD_Truck = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Mobile = 1,
		Position = Vec3(324.000, 1786.000, -282.500),
		TeamAvailability = 4,
	},
	BUILD_tunnel_gate = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(702.000, 180.500, -473.500),
		TeamAvailability = 2,
	},
	BUILD_tunnel_wall = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(681.000, 1857.000, -484.500),
		TeamAvailability = 2,
	},
	CAMP_Allies_Truck_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.716, 0.673, -0.185),
		},
		GoalType = "CAMP",
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(203.313, 892.940, -382.875),
		Radius = 32,
		Stance = "crouch",
	},
	CAPPOINT_Book = 
	{
		GoalType = "CapPoint",
		MinRadius = 32,
		Position = Vec3(421.037, 2025.537, -382.875),
	},
	CHECKPOINT_forwardspawn1_flag = 
	{
		CreateOnLoad = 0,
		GoalType = "CHECKPOINT",
		Position = Vec3(4664.000, 1275.000, -312.000),
	},
	ESCORT_Tank = 
	{
		GoalType = "ESCORT",
		GroupName = "Tank_Stage_1",
		MinRadius = 32,
		Offsets = 
		{
			[0] = Vec3(-109.867, -5.230, -38.732),
			[1] = Vec3(104.726, -10.619, -35.411),
			[2] = Vec3(4.910, 159.773, -36.912),
		},
		Position = Vec3(7047.278, 3044.980, -382.875),
		Vehicle = "MOVER_tank",
	},
	ESCORT_Truck = 
	{
		GoalType = "ESCORT",
		MinRadius = 32,
		Offsets = 
		{
			[0] = Vec3(76.132, -6.742, -33.375),
			[1] = Vec3(-79.280, -9.283, -33.375),
		},
		Position = Vec3(311.875, 2099.700, -382.875),
		Vehicle = "MOVER_truck",
	},
	FLAG_Book = 
	{
		CreateOnLoad = 0,
		GoalType = "Flag",
		Position = Vec3(622.000, 216.000, -142.875),
		TeamAvailability = 4,
	},
	GRENADE_MG_1 = 
	{
		Count = 2,
		Facing = Vec3(-0.682, 0.711, -0.172),
		GoalType = "GRENADE",
		MinRadius = 32,
		Position = Vec3(213.955, 997.549, -382.875),
		PrimeGrenade = 2,
		TargetGoal = "MOUNTMG42_13",
		TraceInfo = 
		{
		},
	},
	HEALTHCAB_health = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(4627.900, 2063.150, -351.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	HEALTHCAB_south_healthcabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(422.500, 690.000, 32.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	MOUNTMG42_13 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 90,
		MinCampTime = 15,
		Position = Vec3(83.000, 1144.000, -315.000),
		TagName = "",
		TeamAvailability = 6,
	},
	MOUNTMG42_182 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 90,
		MinCampTime = 15,
		Position = Vec3(4804.000, 1151.000, -316.000),
		TagName = "",
		TeamAvailability = 6,
	},
	MOUNTMG42_291 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 90,
		MinCampTime = 15,
		Position = Vec3(4805.000, 2098.000, -316.000),
		TagName = "",
		TeamAvailability = 6,
	},
	MOUNT_Tank = 
	{
		AimMode = "velocity",
		GoalType = "MOUNT",
		MinRadius = 32,
		Offsets = 
		{
			[0] = Vec3(-98.125, -20.385, -38.878),
			[1] = Vec3(-6.306, 158.413, -37.159),
			[2] = Vec3(99.711, -14.186, -38.191),
		},
		Position = Vec3(6852.860, 3056.248, -382.875),
		Vehicle = "MOVER_tank",
	},
	MOVER_tank = 
	{
		CreateOnLoad = 0,
		GoalType = "MOVER",
		Position = Vec3(6881.405, 3159.000, -321.195),
		TeamAvailability = 4,
	},
	MOVER_truck = 
	{
		CreateOnLoad = 0,
		GoalType = "MOVER",
		Position = Vec3(381.494, 1867.221, -326.500),
		TeamAvailability = 4,
	},
	PLANT_North_Tower = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(584.000, 1940.000, 108.000),
		TagName = "North Tower",
		TeamAvailability = 4,
	},
	PLANT_South_Tower = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(584.000, 302.000, 108.000),
		TagName = "South Tower",
		TeamAvailability = 4,
	},
	PLANT_tunnel_gate = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(756.000, 298.000, -464.500),
		TeamAvailability = 4,
	},
	PLANT_tunnel_wall = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(769.500, 1717.500, -471.500),
		TeamAvailability = 4,
	},
	REPAIRMG42_13 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(83.000, 1144.000, -315.000),
		TagName = "",
		TeamAvailability = 6,
	},
	REPAIRMG42_182 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(4804.000, 1151.000, -316.000),
		TagName = "",
		TeamAvailability = 6,
	},
	REPAIRMG42_291 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(4805.000, 2098.000, -316.000),
		TagName = "",
		TeamAvailability = 6,
	},
	ROUTE_Allied_Spawn = 
	{
		GoalType = "ROUTE",
		Position = Vec3(7650.393, 1948.828, -356.767),
		Radius = 1000,
	},
	ROUTE_Tank_At_FS = 
	{
		GoalType = "ROUTE",
		Position = Vec3(4981.707, 1622.339, -382.875),
		Radius = 300,
	},
	ROUTE_Tank_Start = 
	{
		GoalType = "ROUTE",
		Position = Vec3(7146.177, 3163.911, -382.734),
		Radius = 200,
	},
	ROUTE_Truck_At_FS = 
	{
		GoalType = "ROUTE",
		Position = Vec3(4308.893, 1524.580, -383.875),
		Radius = 125,
	},
	SNIPE_195 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.995, 0.024, -0.096),
		},
		GoalType = "Snipe",
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(4517.125, 1291.246, -176.875),
		Radius = 25,
	},
	SNIPE_292 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.959, -0.281, -0.042),
		},
		GoalType = "Snipe",
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(4390.097, 2224.113, -176.875),
		Radius = 20,
		TeamAvailability = 4,
	},
	SWITCH_1 = 
	{
		AimPosition = Vec3(663.913, 1519.894, -327.875),
		Facing = Vec3(0.000, 0.000, 0.000),
		GoalType = "SWITCH",
		Position = Vec3(637.834, 1522.213, -382.875),
		Radius = 32,
	},
	SWITCH_2 = 
	{
		AimPosition = Vec3(429.875, 1521.971, -328.883),
		Facing = Vec3(0.000, 0.000, 0.000),
		GoalType = "SWITCH",
		Position = Vec3(411.875, 1523.537, -382.875),
		Radius = 32,
	},
	Version = 1,
};