//==========================================================================================
//
//	1944_omaha_b3.gm
//
//	Who                    	When			What
//------------------------------------------------------------------------------------------
//	MickyP			04 November 2010	Initial Script
//
//==========================================================================================
//

global Map =
{
	Debug = 0,

	Movers =
	{
	"MOVER_south_ammocabinet_clip",
	"MOVER_north_healthcabinet_clip",
	"MOVER_tower",
	"MOVER_tower_base",
	"MOVER_aagun_1_clip",
	},


	Alllied_Transmitter_Built = function( trigger )
	{
		Util.MapDebugPrint( "Alllied_Transmitter_Built" );
	},

	Axis_Bunker_Doors_Built = function( trigger )
	{
		Util.MapDebugPrint( "Axis_Bunker_Doors_Built" );
	},

	Axis_Command_Post_Built = function( trigger )
	{
		Util.MapDebugPrint( "Axis_Command_Post_Built" );
	},

	Tank_Built = function( trigger )
	{
		Util.MapDebugPrint( "Tank_Built" );
	},

	tower_Built = function( trigger )
	{
		Util.MapDebugPrint( "tower_Built" );
	},

	Gun88_Destroyed = function( trigger )
	{
		SetAvailableMapGoals( TEAM.ALLIES, true, {
			"MOVER_tank",
			"BUILD_Tank",
		});

		Util.MapDebugPrint( "Gun88_Destroyed" );
	},

	Alllied_Transmitter_Destroyed = function( trigger )
	{
		Util.MapDebugPrint( "Alllied_Transmitter_Destroyed" );
	},

	Axis_Bunker_Doors_Destroyed = function( trigger )
	{
		Util.MapDebugPrint( "Axis_Bunker_Doors_Destroyed" );
	},

	Axis_Command_Post_Destroyed = function( trigger )
	{
		Util.MapDebugPrint( "Axis_Command_Post_Destroyed" );
	},

	Beach_House_Door_Destroyed = function( trigger )
	{
		SetAvailableMapGoals( TEAM.ALLIES, true, "BUILD_Alllied_Transmitter.*" );
		Util.MapDebugPrint( "Beach_House_Door_Destroyed" );
	},

	tower_Destroyed = function( trigger )
	{
		Util.MapDebugPrint( "tower_Destroyed" );
	},

	documents_Taken = function( trigger )
	{
		SetAvailableMapGoals( TEAM.ALLIES, false, {
			"MOVER_tank",
			"BUILD_Tank",
		});
		Util.MapDebugPrint( "documents_Taken" );
	},

	documents_Returned = function( trigger )
	{
		Util.MapDebugPrint( "documents_Returned" );
	},

	documents_Secured = function( trigger )
	{
		Util.MapDebugPrint( "documents_Secured" );
	},

};

global OnMapLoad = function()
{
	// Register callback functions
	OnTrigger( "tower has been constructed", Map.Alllied_Transmitter_Built );
	OnTrigger( "MISSING_STRING", Map.Axis_Bunker_Doors_Built );
	OnTrigger( "axis_hq_compost_contructed", Map.Axis_Command_Post_Built );
	OnTrigger( "allies_hq_tank_repaired", Map.Tank_Built );
	OnTrigger( "MISSING_STRING", Map.tower_Built );
	OnTrigger( "Allies have destroyed the 88 Gun! The Allied Tank is now ready to move!", Map.Gun88_Destroyed );
	//OnTrigger( "1234567890123456789012345678901234567890123456789012345678901234567890", Map.Gun88_Destroyed );
	OnTrigger( "MISSING_STRING", Map.Alllied_Transmitter_Destroyed );
	OnTrigger( "the Axis Bunker Door has been destroyed.", Map.Axis_Bunker_Doors_Destroyed );
	OnTrigger( "Allied team has destroyed the Axis Command Post!", Map.Axis_Command_Post_Destroyed );
	OnTrigger( "the Beach House Door has been destroyed.", Map.Beach_House_Door_Destroyed );
	OnTrigger( "the Axis Tower has been destroyed.", Map.tower_Destroyed );
	OnTrigger( "Allies have stolen the documents!", Map.documents_Taken );
	OnTrigger( "Documents returned!", Map.documents_Returned );
	OnTrigger( "Allies have transmitted the documents!", Map.documents_Secured );

	//~Util.DisableGoal( ".*", true ); // all but routes
	//~SetAvailableMapGoals( TEAM.AXIS, true, "ATTACK_.*" );
	//~SetAvailableMapGoals( TEAM.ALLIES, true, "ATTACK_.*" );

	SetAvailableMapGoals( TEAM.ALLIES, false, {
		"MOVER_tank",
		"BUILD_Tank",
		"MOUNTMG42.*",
		"REPAIRMG42.*",
		"BUILD_Alllied_Transmitter.*",
	});

	SetAvailableMapGoals( TEAM.AXIS, false, {
		"MOUNTMG42_Barge.*",
		"REPAIRMG42_Barge.*",
	});

	Util.SetGoalOffset( -30, 0, 0, "PLANT_Axis_Bunker_Doors" );
	Util.SetGoalOffset( 0, 30, 0, "PLANT_Beach_House_Doors" );

	// Max users per goal
	Util.SetMaxUsers( 1, "DEFEND_.*" );
	Util.SetMaxUsers( 1, "GRENADE_.*" );
	Util.SetMaxUsers( 1, "MOUNTMG42_.*" );

	// Camp times
	SetMapGoalProperties( "MOUNTMG42_.*", {MinCampTime=15, MaxCampTime=90} );
	SetMapGoalProperties( "MOBILEMG42_.*", {MinCampTime=10, MaxCampTime=60} );

	if ( Map.Debug > 1 )
		{ Util.ShowActiveGoals(); }

	print( "Omni-bot map script for " + GetMapName() + " executed." );
};

global OnBotJoin = function( bot )
{
	bot.IgnoreTarget(Map.Movers);
};
