global _MG = 
{
	AMMOCAB_south_ammocabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(603.000, 1571.000, 88.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	AMMOCAB_south_ammocabinet_1 = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(1102.000, -1619.000, 47.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	CAMP_b1_1 = 
	{
		AimVectors = 
		{
			Vec3(0.969, -0.247, 0.011),
			Vec3(0.528, -0.721, 0.450),
		},
		GoalType = "CAMP",
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(-658.707, 91.438, 17.125),
		Radius = 32,
	},
	CAMP_b1_2 = 
	{
		AimVectors = 
		{
			Vec3(0.849, -0.528, -0.004),
			Vec3(-0.091, -0.937, 0.336),
			Vec3(-0.614, -0.789, -0.028),
		},
		GoalType = "CAMP",
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(152.637, 290.050, 17.125),
		Radius = 32,
	},
	CAMP_b2_1 = 
	{
		AimVectors = 
		{
			Vec3(0.607, 0.792, 0.069),
		},
		GoalType = "CAMP",
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(-18.171, -1469.861, 17.133),
		Radius = 32,
	},
	CAMP_b2_2 = 
	{
		AimVectors = 
		{
			Vec3(0.963, -0.260, 0.071),
		},
		GoalType = "CAMP",
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(-998.482, -564.435, 17.137),
		Radius = 32,
	},
	CAMP_b2_3 = 
	{
		AimVectors = 
		{
			Vec3(0.689, -0.723, 0.052),
		},
		GoalType = "CAMP",
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(-620.774, -352.255, 17.126),
		Radius = 32,
	},
	CAMP_r1_1 = 
	{
		AimVectors = 
		{
			Vec3(-0.425, 0.904, 0.042),
		},
		GoalType = "CAMP",
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(742.038, 66.597, 17.125),
		Radius = 32,
	},
	CAMP_r1_2 = 
	{
		AimVectors = 
		{
			Vec3(-0.879, 0.475, 0.040),
		},
		GoalType = "CAMP",
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(980.987, 722.219, 17.125),
		Radius = 32,
	},
	CAMP_r1_3 = 
	{
		AimVectors = 
		{
			Vec3(-0.525, 0.850, 0.042),
		},
		GoalType = "CAMP",
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(214.061, 56.963, 17.125),
		Radius = 32,
	},
	CAMP_r1_4 = 
	{
		AimVectors = 
		{
			Vec3(-0.709, 0.704, 0.031),
		},
		GoalType = "CAMP",
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(688.972, 638.391, 17.127),
		Radius = 32,
	},
	CAMP_r2_1 = 
	{
		AimVectors = 
		{
			Vec3(0.031, 0.984, -0.176),
		},
		GoalType = "CAMP",
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(-165.507, -1149.231, 374.974),
		Radius = 32,
		Stance = "crouch",
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
		},
	},
	CAMP_r2_2 = 
	{
		AimVectors = 
		{
			Vec3(0.719, 0.691, -0.077),
		},
		GoalType = "CAMP",
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(-796.817, -851.954, 17.125),
		Radius = 32,
		Weapons = 
		{
			[15] = 1,
		},
	},
	CAMP_r2_3 = 
	{
		AimVectors = 
		{
			Vec3(0.999, 0.030, 0.035),
		},
		GoalType = "CAMP",
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(-752.860, -512.608, 17.125),
		Radius = 32,
		Stance = "crouch",
	},
	CAMP_r2_4 = 
	{
		AimVectors = 
		{
			Vec3(-0.877, -0.480, 0.025),
		},
		GoalType = "CAMP",
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(598.695, -363.621, 17.125),
		Radius = 32,
	},
	CAPPOINT_Docs = 
	{
		GoalType = "CapPoint",
		MinRadius = 32,
		Position = Vec3(586.902, 1525.875, 321.125),
	},
	FLAG_Secret_Documents = 
	{
		CreateOnLoad = 0,
		GoalType = "Flag",
		Position = Vec3(-792.000, -1088.000, 77.125),
		TeamAvailability = 4,
	},
	HEALTHCAB_south_healthcabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(518.000, 1571.000, 88.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	HEALTHCAB_south_healthcabinet_1 = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(1235.000, -1619.000, 46.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	MOBILEMG42_63 = 
	{
		AimVectors = 
		{
			Vec3(-0.920, -0.390, -0.039),
		},
		GoalType = "MOBILEMG42",
		MaxCampTime = 60,
		MinCampTime = 30,
		MinRadius = 32,
		Position = Vec3(339.291, -415.286, 17.229),
		TeamAvailability = 2,
	},
	MOUNTMG42_223 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 90,
		MinCampTime = 15,
		Position = Vec3(91.000, -210.000, 311.000),
		TeamAvailability = 6,
	},
	MOUNTMG42_230 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 90,
		MinCampTime = 15,
		Position = Vec3(-421.000, -210.000, 311.000),
		TeamAvailability = 6,
	},
	MOUNTMG42_mg42_allied = 
	{
		AimVectors = 
		{
			Vec3(-0.824, 0.539, -0.174),
		},
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 90,
		MinCampTime = 15,
		Position = Vec3(527.000, -789.000, 244.000),
		TeamAvailability = 6,
	},
	PLANTMINE_61 = 
	{
		GoalType = "PLANTMINE",
		Position = Vec3(-306.379, -609.897, 17.125),
		Radius = 32,
	},
	PLANTMINE_74 = 
	{
		GoalType = "PLANTMINE",
		Position = Vec3(-177.054, -285.801, 17.125),
		Radius = 32,
	},
	PLANT_House_Entrance = 
	{
		CoverSpots = 
		{
			{
				AimVectors = 
				{
					Vec3(0.985, 0.163, -0.059),
				},
				position = Vec3(-949.409, -896.007, 40.125),
				stance = "stand",
			},
		},
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(-456.000, -932.000, 88.000),
		TeamAvailability = 4,
	},
	PLANT_Main_Entrance = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(-168.000, -172.000, 124.000),
		TeamAvailability = 4,
	},
	REPAIRMG42_223 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(91.000, -210.000, 311.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_230 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(-421.000, -210.000, 311.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_mg42_allied = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(527.000, -789.000, 244.000),
		TeamAvailability = 6,
	},
	Version = 1,
};