global _MG = 
{
	AMMOCAB_axis_pit_outpost_am = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(8744.000, -3204.000, -1763.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	AMMOCAB_cab_a_02 = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(3424.000, 290.000, 159.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	AMMOCAB_cab_a_03_obj = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(4440.014, 512.508, -611.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	AMMOCAB_cab_h_01 = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(64.645, -1160.441, -99.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	AMMOCAB_cab_h_01_1 = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(1388.591, 174.644, 381.000),
		Range = 1250,
		TagName = "cab_h_01",
		TeamAvailability = 6,
	},
	AMMOCAB_cab_h_01_2 = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(1436.590, 174.801, 381.000),
		Range = 1250,
		TagName = "cab_h_01",
		TeamAvailability = 6,
	},
	AMMOCAB_cabi_ammo_labo_mdl = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(13160.000, 7324.000, -6591.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	AMMOCAB_cabi_ammo_labo_pre_mdl = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(13812.000, 3736.000, -5713.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	AMMOCAB_t11 = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(12928.000, 1772.000, -5697.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	AMMOCAB_t_pit_garage_a = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(12008.000, 1024.000, -5893.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	BUILD_Command_Post = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(2276.000, 472.000, 184.000),
		TagName = "Command Post",
		TeamAvailability = 6,
	},
	BUILD_North_MG_Shield = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(-395.000, -882.000, -80.000),
		TagName = "North MG Shield",
		TeamAvailability = 2,
	},
	BUILD_Pit_Bridge = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(1493.000, -2828.000, 306.000),
		TagName = "Pit Bridge",
		TeamAvailability = 2,
	},
	BUILD_Pit_Bridge_1 = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(12049.410, -368.000, -2448.000),
		TagName = "Pit Bridge",
		TeamAvailability = 2,
	},
	BUILD_Pit_Tank_Barrier = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(9104.000, 1462.000, -4692.000),
		TagName = "Pit Tank Barrier",
		TeamAvailability = 4,
	},
	BUILD_River_Barrier = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(5186.000, -412.000, -882.000),
		TagName = "River Barrier",
		TeamAvailability = 4,
	},
	BUILD_Road_Barrier = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(2530.000, 1182.000, -80.000),
		TagName = "Road Barrier",
		TeamAvailability = 4,
	},
	BUILD_Sas_Control_Room_Barricade = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(12392.000, 1708.000, -5936.000),
		TagName = "Sas Control Room Barricade",
		TeamAvailability = 2,
	},
	BUILD_Tank = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Offsets = 
		{
			[0] = Vec3(1.525, -188.004, -34.874),
			[1] = Vec3(-59.301, -199.826, -34.861),
			[2] = Vec3(66.260, -199.826, -34.861),
		},
		Position = Vec3(-2492.000, -1650.000, -34.000),
		TeamAvailability = 2,
		Vehicle = "MOVER_tank_03",
	},
	BUILD_Tank_1 = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Offsets = 
		{
			[0] = Vec3(1.525, -188.004, -34.874),
			[1] = Vec3(-59.301, -199.826, -34.861),
			[2] = Vec3(66.260, -199.826, -34.861),
		},
		Position = Vec3(-4077.518, -922.124, -56.000),
		TagName = "Tank",
		TeamAvailability = 2,
		Vehicle = "MOVER_tank_01",
	},
	BUILD_Tank_2 = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Offsets = 
		{
			[0] = Vec3(1.525, -188.004, -34.874),
			[1] = Vec3(-59.301, -199.826, -34.861),
			[2] = Vec3(66.260, -199.826, -34.861),
		},
		Position = Vec3(-2492.000, -1650.000, -34.000),
		TagName = "Tank",
		TeamAvailability = 2,
		Vehicle = "MOVER_tank_02",
	},
	BUILD_Train_System_Controls = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(10992.000, 7232.000, -6544.000),
		TagName = "Train System Controls",
		TeamAvailability = 2,
	},
	BUILD_assault_ladder = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(-413.000, 96.000, -80.000),
		TagName = "assault ladder",
		TeamAvailability = 2,
	},
	CAPPOINT_AmmoFuleDrop = 
	{
		GoalType = "CapPoint",
		MinRadius = 32,
		Position = Vec3(2616.231, 1733.083, -126.875),
	},
	CAPPOINT_GasDrop = 
	{
		GoalType = "CapPoint",
		MinRadius = 32,
		Position = Vec3(-3987.280, -754.225, -126.875),
	},
	CAPPOINT_password = 
	{
		GoalType = "CapPoint",
		MinRadius = 32,
		Position = Vec3(9584.293, 70.410, -5598.791),
	},
	CHECKPOINT_spawn_castle_flag = 
	{
		CreateOnLoad = 0,
		GoalType = "CHECKPOINT",
		Position = Vec3(1296.000, -368.000, 849.000),
	},
	FLAG_obj_ammo_01 = 
	{
		CreateOnLoad = 0,
		GoalType = "Flag",
		Position = Vec3(3712.000, 404.000, 145.125),
		TeamAvailability = 2,
	},
	FLAG_obj_ammo_02 = 
	{
		CreateOnLoad = 0,
		GoalType = "Flag",
		Position = Vec3(3712.000, 364.000, 145.125),
		TeamAvailability = 2,
	},
	FLAG_obj_pit_key_01 = 
	{
		CreateOnLoad = 0,
		GoalType = "Flag",
		Position = Vec3(12536.000, 2332.000, -5534.875),
		TeamAvailability = 2,
	},
	FLAG_obj_refuel_can_01 = 
	{
		CreateOnLoad = 0,
		GoalType = "Flag",
		Position = Vec3(2096.000, 2176.000, 159.125),
		TeamAvailability = 2,
	},
	FLAG_obj_refuel_can_02 = 
	{
		CreateOnLoad = 0,
		GoalType = "Flag",
		Position = Vec3(2112.000, 2272.000, 111.125),
		TeamAvailability = 2,
	},
	FLAG_obj_refuel_can_03 = 
	{
		CreateOnLoad = 0,
		GoalType = "Flag",
		Position = Vec3(2064.000, 2256.000, 111.125),
		TeamAvailability = 2,
	},
	FLAG_obj_refuel_can_04 = 
	{
		CreateOnLoad = 0,
		GoalType = "Flag",
		Position = Vec3(2400.000, 2312.000, 111.125),
		TeamAvailability = 2,
	},
	FLAG_obj_refuel_can_05 = 
	{
		CreateOnLoad = 0,
		GoalType = "Flag",
		Position = Vec3(2352.000, 2312.000, 111.125),
		TeamAvailability = 2,
	},
	GRENADE_MG = 
	{
		Facing = Vec3(0.534, 0.842, -0.081),
		GoalType = "GRENADE",
		MinRadius = 32,
		Position = Vec3(11813.828, 198.040, -2546.456),
		PrimeGrenade = 1,
		TargetGoal = "MOUNTMG42_pitbridge",
		TraceInfo = 
		{
		},
	},
	GRENADE_control = 
	{
		Facing = Vec3(0.992, 0.128, -0.002),
		GoalType = "GRENADE",
		MinRadius = 32,
		Position = Vec3(12069.488, 1567.562, -5982.729),
		PrimeGrenade = 1,
		TraceInfo = 
		{
			class = "VEHICLE",
			endPos = Vec3(13085.022, 1698.949, -5921.791),
			eyePos = Vec3(12069.488, 1567.562, -5919.729),
			id = 405,
		},
	},
	GRENADE_fulegate = 
	{
		Facing = Vec3(-0.155, 0.988, -0.002),
		GoalType = "GRENADE",
		MinRadius = 32,
		Position = Vec3(2201.684, 1647.525, 97.125),
		PrimeGrenade = 1,
		TraceInfo = 
		{
			class = "BREAKABLE",
			endPos = Vec3(2134.584, 2669.276, 150.210),
			eyePos = Vec3(2201.684, 1647.525, 160.125),
			id = 647,
		},
	},
	GRENADE_wall = 
	{
		Facing = Vec3(0.582, -0.811, -0.067),
		GoalType = "GRENADE",
		MinRadius = 32,
		Position = Vec3(3277.018, 1994.711, -161.365),
		PrimeGrenade = 3,
		TraceInfo = 
		{
			class = "BREAKABLE",
			endPos = Vec3(3873.563, 1166.713, -182.798),
			eyePos = Vec3(3277.018, 1994.711, -98.365),
			id = 309,
		},
	},
	HEALTHCAB_axis_pit_outpost_hm = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(8664.000, -3204.000, -1763.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	HEALTHCAB_cab_h_01 = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(50.115, -1080.605, -99.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	HEALTHCAB_cab_h_02 = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(3272.000, 290.000, 159.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	HEALTHCAB_cab_h_03_obj = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(4519.971, 512.955, -611.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	HEALTHCAB_cabi_health_labo_mdl = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(13080.000, 7324.000, -6591.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	HEALTHCAB_cabi_health_labo_pre_mdl = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(13812.000, 3656.000, -5713.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	HEALTHCAB_t10 = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(12848.000, 1772.000, -5697.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	HEALTHCAB_t_pit_garage_h = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(11928.000, 1024.000, -5897.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	MOUNTMG42_EastMG = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 90,
		MinCampTime = 15,
		Position = Vec3(606.000, 652.000, 132.000),
		TeamAvailability = 6,
	},
	MOUNTMG42_Garage = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 90,
		MinCampTime = 15,
		Position = Vec3(4768.000, 2194.000, -292.000),
		TeamAvailability = 6,
	},
	MOUNTMG42_Gate1 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 90,
		MinCampTime = 15,
		Position = Vec3(2740.000, 1442.000, 164.000),
		TeamAvailability = 6,
	},
	MOUNTMG42_Gate2 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 90,
		MinCampTime = 15,
		Position = Vec3(2588.000, 1442.000, 164.000),
		TeamAvailability = 6,
	},
	MOUNTMG42_MainGate1 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 90,
		MinCampTime = 15,
		Position = Vec3(-302.000, -1792.000, 132.000),
		TeamAvailability = 6,
	},
	MOUNTMG42_MainGate3 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 90,
		MinCampTime = 15,
		Position = Vec3(-310.000, -248.000, 356.000),
		TeamAvailability = 6,
	},
	MOUNTMG42_North_MG_Shield = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 90,
		MinCampTime = 15,
		Position = Vec3(-310.000, -776.000, 356.000),
		TagName = "North MG Shield",
		TeamAvailability = 6,
	},
	MOUNTMG42_North_MG_Shield_1 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 90,
		MinCampTime = 15,
		Position = Vec3(-322.000, -768.000, -28.000),
		TagName = "North MG Shield",
		TeamAvailability = 6,
	},
	MOUNTMG42_PitGate = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 90,
		MinCampTime = 15,
		Position = Vec3(13000.000, 1202.000, -5660.000),
		TeamAvailability = 6,
	},
	MOUNTMG42_River1 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 90,
		MinCampTime = 15,
		Position = Vec3(4510.000, -2218.000, -733.000),
		TeamAvailability = 6,
	},
	MOUNTMG42_River2 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 90,
		MinCampTime = 15,
		Position = Vec3(5514.000, -2888.000, -637.000),
		TeamAvailability = 6,
	},
	MOUNTMG42_River3 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 90,
		MinCampTime = 15,
		Position = Vec3(4774.000, -2754.000, -477.000),
		TeamAvailability = 6,
	},
	MOUNTMG42_objammo = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 90,
		MinCampTime = 15,
		Position = Vec3(3400.000, 464.000, 196.000),
		TeamAvailability = 6,
	},
	MOUNTMG42_pitbridge = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 90,
		MinCampTime = 15,
		Position = Vec3(12072.000, 690.000, -2556.000),
		TeamAvailability = 6,
	},
	MOUNTMG42_pitgateA = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 90,
		MinCampTime = 15,
		Position = Vec3(13424.000, 954.000, -5724.000),
		TeamAvailability = 6,
	},
	MOVER_bunker_monte_charge = 
	{
		CreateOnLoad = 0,
		GoalType = "MOVER",
		Position = Vec3(12160.000, 1446.001, -5896.000),
		TeamAvailability = 6,
	},
	MOVER_convoyeur_1 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOVER",
		Position = Vec3(10672.000, 7120.000, -6588.000),
		TeamAvailability = 6,
	},
	MOVER_mobile_bridge_mover = 
	{
		CreateOnLoad = 0,
		GoalType = "MOVER",
		Position = Vec3(5496.667, 2199.002, -395.000),
		TeamAvailability = 6,
	},
	MOVER_tank_01 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOVER",
		Position = Vec3(-4062.191, -891.199, -69.000),
		TeamAvailability = 2,
	},
	MOVER_tank_02 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOVER",
		Position = Vec3(-2491.000, -1684.346, -47.000),
		TeamAvailability = 2,
	},
	MOVER_tank_03 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOVER",
		Position = Vec3(-2491.000, -1554.500, -47.001),
		TeamAvailability = 2,
	},
	PLANT_Command_Post = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 2,
		GoalType = "PLANT",
		Position = Vec3(2275.000, 434.000, 180.000),
		TagName = "Command Post",
		TeamAvailability = 6,
	},
	PLANT_Laboratory_Safe_Door = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(12496.000, 6180.000, -7065.000),
		TagName = "Laboratory Safe Door",
		TeamAvailability = 2,
	},
	PLANT_North_MG_Shield = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(-397.250, -760.245, -75.316),
		TagName = "North MG Shield",
		TeamAvailability = 4,
	},
	PLANT_Pit_Bridge = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(1808.940, -2691.747, 268.831),
		TagName = "Pit Bridge",
		TeamAvailability = 4,
	},
	PLANT_Pit_Bunker_Side_Gate = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(10745.188, 1247.125, -5873.188),
		TagName = "Pit Bunker Side Gate",
		TeamAvailability = 2,
	},
	PLANT_Pit_Tank_Barrier = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(9113.412, 1590.179, -4738.311),
		TagName = "Pit Tank Barrier",
		TeamAvailability = 2,
	},
	PLANT_River_Barrier = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(4841.740, -218.378, -849.077),
		TagName = "River Barrier",
		TeamAvailability = 2,
	},
	PLANT_Road_Barrier = 
	{
		CoverSpots = 
		{
			[0] = 
			{
				AimVectors = 
				{
					[0] = Vec3(0.585, 0.803, 0.118),
				},
				occupied = 1,
				position = Vec3(2536.485, 128.025, -103.875),
				stance = "stand",
			},
			[1] = 
			{
				AimVectors = 
				{
					[0] = Vec3(-0.094, 0.979, -0.181),
				},
				position = Vec3(2695.580, -476.568, 138.987),
				stance = "stand",
			},
			[2] = 
			{
				AimVectors = 
				{
					[0] = Vec3(0.633, 0.751, -0.189),
				},
				position = Vec3(2306.223, -94.969, 136.308),
				stance = "stand",
			},
			[3] = 
			{
				AimVectors = 
				{
					[0] = Vec3(0.776, -0.622, 0.106),
				},
				position = Vec3(2390.071, 1289.576, -103.875),
				stance = "stand",
			},
		},
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(2705.499, 1026.475, -93.575),
		TagName = "Road Barrier",
		TeamAvailability = 2,
	},
	PLANT_Road_Barrier_1 = 
	{
		CoverSpots = 
		{
			[0] = 
			{
				AimVectors = 
				{
					[0] = Vec3(0.866, -0.493, -0.081),
				},
				position = Vec3(-1434.642, 178.796, -17.795),
				stance = "stand",
			},
			[1] = 
			{
				AimVectors = 
				{
					[0] = Vec3(0.854, 0.509, -0.107),
				},
				position = Vec3(-1476.802, -1218.743, 27.726),
				stance = "stand",
			},
			[2] = 
			{
				AimVectors = 
				{
					[0] = Vec3(0.964, -0.224, -0.144),
				},
				position = Vec3(-1438.998, -1689.019, 37.003),
				stance = "stand",
			},
			[3] = 
			{
				AimVectors = 
				{
					[0] = Vec3(0.945, 0.322, -0.066),
				},
				position = Vec3(-1763.188, -947.968, -1.762),
				stance = "stand",
			},
		},
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(-178.125, -512.000, -46.500),
		TagName = "Road Barrier",
		TeamAvailability = 2,
	},
	PLANT_Sas_Control_Room_Barricade = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(12384.001, 1603.465, -5940.000),
		TagName = "Sas Control Room Barricade",
		TeamAvailability = 4,
	},
	PLANT_Supply_Room_Door = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 2,
		GoalType = "PLANT",
		Position = Vec3(1116.000, -14.000, 404.000),
		TagName = "Supply Room Door",
		TeamAvailability = 2,
	},
	PLANT_Train_System_Controls = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(11002.000, 7282.000, -6566.000),
		TagName = "Train System Controls",
		TeamAvailability = 4,
	},
	PLANT_assault_ladder = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(-389.652, 88.000, -17.712),
		TagName = "assault ladder",
		TeamAvailability = 4,
	},
	REPAIRMG42_EastMG = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(606.000, 652.000, 132.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_Garage = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(4768.000, 2194.000, -292.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_Gate1 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(2740.000, 1442.000, 164.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_Gate2 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(2588.000, 1442.000, 164.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_MainGate1 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(-302.000, -1792.000, 132.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_MainGate3 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(-310.000, -248.000, 356.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_North_MG_Shield = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(-310.000, -776.000, 356.000),
		TagName = "North MG Shield",
		TeamAvailability = 6,
	},
	REPAIRMG42_North_MG_Shield_1 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(-322.000, -768.000, -28.000),
		TagName = "North MG Shield",
		TeamAvailability = 6,
	},
	REPAIRMG42_PitGate = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(13000.000, 1202.000, -5660.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_River1 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(4510.000, -2218.000, -733.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_River2 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(5514.000, -2888.000, -637.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_River3 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(4774.000, -2754.000, -477.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_objammo = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(3400.000, 464.000, 196.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_pitbridge = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(12072.000, 690.000, -2556.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_pitgateA = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(13424.000, 954.000, -5724.000),
		TeamAvailability = 6,
	},
	RIDE_Mobile = 
	{
		BoardPositions = 
		{
			[0] = Vec3(-106.386, -214.792, -27.875),
		},
		GoalType = "RIDE",
		MinRadius = 32,
		Position = Vec3(5289.862, 1992.865, -494.875),
		SeatRadius = 60,
		Seats = 
		{
			[0] = Vec3(-18.125, -198.124, -27.875),
			[1] = Vec3(-72.329, -198.130, -27.875),
		},
		Vehicle = "MOVER_mobile_bridge_mover",
	},
	RIDE_Tram = 
	{
		BoardPositions = 
		{
			[0] = Vec3(82.473, -1.656, 4.125),
		},
		GoalType = "RIDE",
		MinRadius = 32,
		Position = Vec3(10776.670, 6830.688, -6622.875),
		SeatRadius = 60,
		Seats = 
		{
			[0] = Vec3(-1.093, -24.073, 4.125),
		},
		Stance = "crouch",
		Vehicle = "MOVER_convoyeur_1",
	},
	SWITCH_DoorA = 
	{
		AimPosition = Vec3(13172.125, 5840.325, -5686.686),
		Facing = Vec3(0.000, 0.000, 0.000),
		GoalType = "SWITCH",
		Position = Vec3(13203.176, 5840.346, -5740.875),
		Radius = 32,
	},
	SWITCH_DoorB = 
	{
		AimPosition = Vec3(12796.125, 6940.493, -5687.896),
		Facing = Vec3(0.000, 0.000, 0.000),
		GoalType = "SWITCH",
		Position = Vec3(12823.773, 6939.767, -5742.875),
		Radius = 32,
	},
	SWITCH_backdoor = 
	{
		AimPosition = Vec3(9620.463, 1587.713, -5173.912),
		Facing = Vec3(0.000, 0.000, 0.000),
		GoalType = "SWITCH",
		Position = Vec3(9642.515, 1606.088, -5230.875),
		Radius = 32,
	},
	SWITCH_garagedoor = 
	{
		AimPosition = Vec3(5478.234, 2568.125, -363.283),
		Facing = Vec3(0.000, 0.000, 0.000),
		GoalType = "SWITCH",
		Position = Vec3(5479.594, 2600.564, -412.875),
		Radius = 32,
	},
	SWITCH_ladder = 
	{
		AimPosition = Vec3(-235.010, -3208.021, 661.818),
		Facing = Vec3(0.000, 0.000, 0.000),
		GoalType = "SWITCH",
		Position = Vec3(-266.926, -3151.856, 619.038),
		Radius = 32,
	},
	SWITCH_lock1 = 
	{
		AimPosition = Vec3(12404.125, 6556.647, -7112.048),
		Facing = Vec3(0.000, 0.000, 0.000),
		GoalType = "SWITCH",
		Position = Vec3(12441.896, 6557.035, -7164.875),
		Radius = 32,
	},
	SWITCH_lock2 = 
	{
		AimPosition = Vec3(12388.125, 7370.364, -7112.803),
		Facing = Vec3(0.000, 0.000, 0.000),
		GoalType = "SWITCH",
		Position = Vec3(12427.487, 7369.557, -7164.875),
		Radius = 32,
	},
	SWITCH_lock3 = 
	{
		AimPosition = Vec3(11382.697, 6627.393, -7270.038),
		Facing = Vec3(0.000, 0.000, 0.000),
		GoalType = "SWITCH",
		Position = Vec3(11430.039, 6626.512, -7308.736),
		Radius = 32,
	},
	SWITCH_lockA = 
	{
		AimPosition = Vec3(12731.875, 1435.333, -5850.219),
		Facing = Vec3(0.000, 0.000, 0.000),
		GoalType = "SWITCH",
		Position = Vec3(12697.604, 1434.515, -5900.875),
		Radius = 32,
	},
	SWITCH_lockB = 
	{
		AimPosition = Vec3(12731.875, 1476.710, -5848.132),
		Facing = Vec3(0.000, 0.000, 0.000),
		GoalType = "SWITCH",
		Position = Vec3(12704.387, 1477.058, -5900.875),
		Radius = 32,
	},
	Version = 1,
};