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Welcome to Wolfenstein Enemy Territory : Legacy - a project that aims to create a fully compatible client and server for the popular online FPS game Wolfenstein: Enemy Territory - the best multiplayer game ever.

We consider ourselves as a community of developers and users keeping Wolfenstein Enemy Territory alive and up to date. Many thanks to Splash Damage for their release of the source code, Unvanquished & raedwulf-et (especially Ralph Eastwood) for our code base and ioQuake3 for their patches (especially /dev/humancontroller). Kudos!

Get involved

This is an open-source project so anyone can use the code under the terms of GPLv3. We do appreciate any contribution to the project such as patches, suggestions or comments.

Register, visit our channel #etlegacy on freenode.net or join our forums!
Don’t forget to read Frequently Asked Questions before posting.

Features

Engine

  • bug and security fixes of the GPL code release
  • New useful cvars and functions (must read!)
  • Translation support of clients
  • Client is based on SDL a cross-platform multimedia library
  • Linux client sound without any hacks
  • Compatibility with almost every 2.60b mod (exception: ET:L server works with ETPro, ET:L client doesn’t)
  • Deprecated code removed and ancient dependencies replaced (codebase is lighter by 33%!)
  • OGG Vorbis client support (not used for now)
  • Some speed optimizations
  • Coloured output in the system console (*nix based systems only)
  • 128 MB com_hunkmegs default value

Mod

  • Lua scripting
  • UI serverbrowser filters non ET:Legacy compatible servers (ETPro & PB)
  • Menu additionals
  • Omni-Bot support
  • Zinx etpro antiwarp
  • Basic ingame translations for czech, danish, dutch, german and polish
  • Gametype 6 - map voting
  • Vanilla mod bug fixes (callvote exploit fix, remap shader fix, all the fixes from Project: Bugfix ...)

Ready to go listen servers with omni-bot support. Install it. Run it!

Test Server

Enter in Enemy Territory Console:

/connect etlegacy.com
OR start Enemy Territory using:
./etl +connect etlegacy.com

Latest news

ET: Legacy Development: Bug tracker relocation to http://dev.etlegacy.com
Added by Radegast over 1 year ago

ET: Legacy Development: 2D/3D artists wanted
The pipeline for a more modern new graphics ET: Legacy is set and the new renderer requires new asset files to show the full power of new features. 2D/3D artists wanted!
Added by IR4T4 over 1 year ago

ET: Legacy Development: Windows installer
Harlekin made a new installer for ET: Legacy 2.71rc1
Added by Radegast over 1 year ago

ET: Legacy Development: Vanilla style 'Moloko Plus' 03/17/2013 20:00 CET
We would like to have some games with all helping hands and friends ...
Added by IR4T4 over 1 year ago

ET: Legacy Development: ET: Legacy 2.71 RC 1 released (1 comment)
This release contains important bug fixes to client, server and mod code.
Added by Radegast over 1 year ago

View all news

ET: Legacy Development

ET: Legacy is based on the source code of Wolfenstein: Enemy Territory which was released under the GPLv3 license. The main goal of this project is to fix bugs, remove old dependencies and make it playable on all major operating systems while still remaining compatible with the ET 2.60b version and as many of its mods as possible.

Clone the source code repository with git:

git clone --recursive git://github.com/etlegacy/etlegacy.git

Lua scripts for the Legacy mod

Collection of Lua scripts for dedicated servers running the Legacy mod.

Clone the source code repository with git:

git clone --recursive git://github.com/etlegacy/lua_scripts.git

EasyGen

Terrain generator for Quake 3 derived games.

Clone the source code repository with git:

git clone git://github.com/etlegacy/EasyGen.git

WolfRadiant

Level editor based on GtkRadiant.

Clone the source code repository with git:

git clone https://github.com/etlegacy/GtkRadiant.git