About ET: Legacy
Welcome to ET: Legacy, an open source project that aims to create a fully compatible client and server for the popular online FPS game Wolfenstein: Enemy Territory - whose gameplay is still considered unmatched by many, despite its great age.
We consider ourselves as an international community of developers and users keeping Wolfenstein: Enemy Territory alive and up to date. Our development is a collaborative effort done in an open, transparent and friendly manner. Anyone is welcome to join our efforts!
- Latest release
- 2.86.2
- ET players online
- 556
- ET: Legacy clients
- 564
Community
Online chat
Join us on Discord or on IRC (#etlegacy at Libera.chat)!
Frequently asked questions
Don't forget to read our FAQ before posting.
Wiki
For general info about ET: Legacy consult our wiki.
Development
Interested in our current activity? Have a look at our development section!
Source code
Our source code is released under GNU GPL version 3 and hosted at GitHub. To clone our complete repository including its sub-repositories install Git and run:
git clone --recursive https://github.com/etlegacy/etlegacy.git
Read README.md for more information about licensing and instructions for compiling ET: Legacy under your operating system.
ET: Legacy test server
The official project test server. We keep the server up to date with the latest releases and some candy. If you want to see special maps on the server - let us know!
Enter in the Enemy Territory console
/connect etlegacy.com
Or start Enemy Territory with
./etl +connect etlegacy.com
Latest activity in our main repository
- client: allow the mod itself to register itself as extended demo controls capable
- vulkan: implemented soft particle rendering for Poly's and Sprites
- vulkan: inherit transform from Android System (#3734)
- vulkan: inherit transform from Android System
- app: add android vulkan feature entry in AndroidManifest.xml
- gradle: disable GLES completly and enable Vulkan instead
- cgame: shoutcast overlay changes (#3733)
- cgame: fix popupmessages HUD upgrade string comparison (#3732)
- engine: handle popen properly in windows with unicode
- client: added democlips for easier batching of multiple recording tasks
